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Legendary Creature — Human Wizard
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.)
“Draw cards whenever the table hurts—chaos rewards card advantage.”
Ludevic is a sneaky draw engine that rewards the table for suffering damage—but you're the one controlling the pain. The core idea is to play damage-dealing effects (especially small repeatable pings and wheel effects) that incentivize opponents to take hits from each other, while you draw cards whenever anyone loses life. You're essentially a spectator profiting from chaos.
Since Ludevic has partner, you'll want a second commander that either amplifies the damage-dealing theme or provides a different axis of pressure. Partners like Tymna the Weaver (draws you extra cards from life gain) or even a red-based aggressive partner work well. The deck plays like a spell-slinger control deck with draw engine upside—you're casting wheels, [[Ankle Shanker]]-style effects, and maybe some small burn to seed damage around the table, then converting that chaos into card advantage.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive wheel staples like Windfall and use Winds of Change, Reforge the Soul, or Dark Deal instead; stack cheap ping creatures like Shock-lands and [[Goblin Assault]] over pricey damage engines.
Inclusion = % of Ludevic, Necro-Alchemist decks running this card. +lift = percentage-point boost over the format average.
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