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Legendary Creature — Kor Scout
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)
“Shuffle Auras and Equipment each combat for explosive voltron value.”
Ardenn is all about moving Auras and Equipment around your board to maximize value and create explosive turns. Your core gameplan is to load up cheap Auras and Equipment early, then use Ardenn's ability to redistribute them each turn—moving them onto your best creatures, your partner commander, or even opponents to disrupt them. Since you can attach multiple permanents per turn, you're essentially doubling up on card advantage by reusing the same Auras and Equipment over and over. The deck wins through combat damage by building up a creature (usually your partner) into an evasive, hard-to-block threat, or by chaining together Aura synergies that generate value with each attachment.
This works best with a partner commander that benefits from either Auras and Equipment (like Sram, Senior Edificer) or partners that have evasion or protection built in (like Kediss, Emberclaw Familiar or Bruse Tarl, Boorish Heritor). Include affordable Auras with repeatable effects—card draw triggers, creature buffs, and anthem effects—so each redistribution feels impactful. Pack tutors and cheap cantrips to find your Auras and Equipment quickly, and lean into Protection effects to keep your threats alive through combat.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey Auras like Staggering Insight and Ethereal Armor; replace with Curious Obsession, Cartouche of Solidarity, and Hyena Umbra for similar effects at a fraction of the cost.
Inclusion = % of Ardenn, Intrepid Archaeologist decks running this card. +lift = percentage-point boost over the format average.
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