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Legendary Creature — Bat Cleric
Flying, vigilance Whenever a Bat you control attacks, you gain 1 life. Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
“Flying cleric that reanimates cheap permanents every attack trigger.”
Zoraline is a flying cleric that rewards you for attacking while doubling as a graveyard recursion engine. Your gameplan is to build a Bat-focused or sacrifice-heavy deck where you're constantly putting cheap permanents into your graveyard, then recursing them back with Zoraline's triggered ability. Each attack triggers her, letting you reanimate a mana value 3-or-less creature or artifact while also gaining life—setting up a defensive shell that slowly builds value. You win by either swinging in the air with flying creatures (especially Bats), or by leveraging the finality-countered permanents into a sacrifice/aristocrat gameplan where each reanimate feeds into more death triggers and inevitably overwhelms the table.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey Bats like Bloodghast; use commons like Cleric of Life's Bond and Lurrus of the Dream-Den as value creatures, replacing tutors with cheaper draw like Dark Confidant or Phyrexian Arena.
Inclusion = % of Zoraline, Cosmos Caller decks running this card. +lift = percentage-point boost over the format average.
No public decks for Zoraline, Cosmos Caller yet.
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