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Legendary Creature — Human Warrior
Haste {2}{G}, {T}: Target creature you control fights another target creature. This ability costs {2} less to activate if it targets two creatures you control. If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
“Fight and trigger your way to victory with doubled damage synergies”
Wayta turns your creatures into engines by making fights trigger your permanents multiple times. Every time one of your creatures takes damage and triggers an ability—whether it's a Zulaport Cutthroat sacrifice trigger, a damage-on-hit effect, or an enrage ability—Wayta makes it happen twice. You're essentially doubling down on fight effects and damage synergies, creating a value-heavy midrange deck that wins by chaining triggers into card advantage and board pressure.
The core gameplan is building a deck full of creatures with strong "when this creature is dealt damage" or sacrifice-triggered abilities, then using Wayta's fight ability (especially cheaply when targeting two of your own creatures) to ping your own board and spiral into advantage. Cards like Wayta herself enable endless fight triggers, while creatures with enrage, Fury Shrieker effects, or death triggers turn each fight into a miniature card-draw or token-generation engine. You're playing a midrange tempo deck that generates incremental value until you've overwhelmed your opponents with creatures and effects.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey enrage creatures like Marauding Raptor; use budget fight payoffs like Fabled Passage and Warstorm Surge instead, and lean on free/cheap fight outlets like Cabaretti Courtyard.
Inclusion = % of Wayta, Trainer Prodigy decks running this card. +lift = percentage-point boost over the format average.
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