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Legendary Artifact Creature — Human Hero
Flying At the beginning of combat on your turn, another target creature you control gets +X/+0 until end of turn, where X is War Machine's power.
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“Pump your team in combat with a flying artifact hero.”
War Machine, Legacy of Iron is a lightweight combat-focused commander that turns your team into a damage engine. At the start of combat, you pump another creature with power equal to War Machine's own power, creating explosive attacks that reward you for building a wide board. The deck wants to fill the battlefield with efficient creatures—especially those with evasion or enters-the-battlefield effects—then amplify them with War Machine's pump ability turn after turn. You win by chaining these combat phases, growing your creatures with +1/+1 counters, Equipment, and anthem effects until opponents crumble under coordinated aerial assault.
The core gameplan is straightforward: ramp into creatures, suit up War Machine with cheap Equipment (especially flying-granting gear), and use the pump trigger to turn small fliers into threats. The deck plays best as a tempo-midrange list that scales from early pressure into a mid-game takedown. You'll include cards that boost toughness defensively and cards that draw you into more creatures, ensuring you're never without threats to amplify.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive Equipment staples like Sword of Fire and Ice; use Hawkeye's Bow, Vibranium Strike Gauntlets, and Super-Soldier Serum instead—they're thematic and far cheaper while still pumping your team.
Inclusion = % of War Machine, Legacy of Iron decks running this card. +lift = percentage-point boost over the format average.
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