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Legendary Creature — Assassin
Menace Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent. Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
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“Aggressive red commander that scales into a multi-opponent threat.”
Vincent is a red aggressive commander that rewards you for dealing combat damage with permanent power growth. Your core game plan is to turn Vincent into a threat by attacking consistently, building his +1/+1 counters, and eventually triggering his Chaos ability to splash damage all opponents at once when he reaches 7+ power. This makes him especially strong in multiplayer games where that symmetrical damage hits multiple players.
You'll want to pair Vincent with evasion or ways to ensure combat damage connects reliably—menace helps, but unblockability is even better. Support him with cards that pump creatures, generate extra combat phases, or create tokens to diversify your damage sources. The deck functions as a fast-paced aggro strategy that can pivot into a mid-game threat once Vincent's counters accumulate. Win by dealing commander damage and spreading chaos damage across the table once you hit the 7-power threshold.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Replace expensive fast mana like Mox Diamond with Embercleave or Berserk effects and cheap red pump spells like Reckless Impulse or Tormenting Voice for card draw.
Inclusion = % of Vincent, Vengeful Atoner decks running this card. +lift = percentage-point boost over the format average.
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