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Legendary Creature — Human Warlock
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.
“Enchantment-focused value grind with Room synergies and reanimation.”
Victor is a value engine that rewards you for playing enchantments and unlocking Rooms—two mechanics that naturally stack triggers. The deck's core gameplan is to build an enchantment-focused shell with repeatable effects: cheap Auras, utility enchantments, and Room cards that unlock themselves. Each trigger fires Victor's Eerie ability in sequence, starting with surveil, then forcing opponent discards, and finally reanimating creatures from graveyards. You're essentially generating card advantage, disruption, and board presence from the same actions. The deck wins through incremental value and pressure—you surveil into good cards, discard opponents' answers, then reanimate threats to swing in for combat damage while maintaining a defensive position with Orzhov's control elements.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey Rooms and lean into budget enchantments like Pacifism, Dead Weight, and Underworld Connections; use Mulch and Stitcher's Supplier instead of premium graveyard tutors.
Inclusion = % of Victor, Valgavoth's Seneschal decks running this card. +lift = percentage-point boost over the format average.
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