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Legendary Creature — Goblin Mercenary
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
“Ping damage with an outlaw swarm—every entry triggers the grenadier.”
Vial Smasher is all about assembling a crew of outlaws and turning their entries into damage pings. Every time you play an Assassin, Mercenary, Pirate, Rogue, or Warlock, you're dealing 1 damage to an opponent—it adds up fast, especially if you're cheating creatures into play or blinking them repeatedly. The gameplan is to build a tempo-focused deck that floods the board with efficient outlaws while triggering Vial Smasher's damage engine. You're looking for a mix of evasive creatures and flicker effects to multiply your triggers.
Win conditions revolve around either chipping away with repeated damage (your creatures and Vial Smasher's ability stacking up), or simply overwhelming the table with a swarm of evasive outlaws. Cards that recur outlaws from the graveyard or blink them are your MVPs—imagine casting the same Rogue twice and hitting for 2 extra damage each time. This isn't a complex combo deck, but it rewards tight sequencing and knowing when to hold creatures back versus when to go wide.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive flicker staples like Soulherder; use budget alternatives like Ephemerate, Soulherder's cheaper cousin Renovation, or even Eerie Interlude to get the same effect without breaking the bank.
Inclusion = % of Vial Smasher, Gleeful Grenadier decks running this card. +lift = percentage-point boost over the format average.
No public decks for Vial Smasher, Gleeful Grenadier yet.
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