Loading commander data
Legendary Creature — Mutant Frog Turtle
Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.) Whenever a creature you control with a counter on it deals combat damage to a player, you may pay {U}. If you do, draw a card.
“Damage-fueled growth engine that draws cards when your counters connect.”
Venus, Torn Between Worlds is a unique build-around that turns damage into a growth engine. Your core plan is to deliberately take damage—whether from your own effects or opponents' attacks—to stack +1/+1 counters on Venus and other creatures. Once you've built up a threatening board, those counters start triggering her draw engine whenever they deal combat damage, letting you refuel your hand while beating down.
The deck works best in a midrange shell that embraces controlled damage as a resource. You'll run cards that ping your own creatures or force opponents to damage you, then protect your growing threats with interaction. The Simic colors give you ramp, card draw, and removal to sculpt the game while you're building your engine. Win by turning Venus and your other counter-laden creatures into an unstoppable force, backed by a full hand of options.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive tutors like Mystical Tutor; instead rely on cantrips like Ponder and Preordain, and replace Doubling Season with Budget alternatives like Sunbaked Canyon staple-hunt or just lean into self-damage effects like Spore Frog and Zmrzlina Flyer.
Inclusion = % of Venus, Torn Between Worlds decks running this card. +lift = percentage-point boost over the format average.
No public decks for Venus, Torn Between Worlds yet.
Build a Deck →Be the first to publish one — Commander-tier members can share decks with the community.
Our deck builder picks the 99 other cards for you. Two minutes to a complete, balanced list.
Build a Deck with This Commander →Card data via Scryfall