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Legendary Creature — Symbiote Villain
Deathtouch {2}{B}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.
“Reanimating graveyard symbiote that pumps creatures with deathtouch for grindy wins.”
Venom, Evil Unleashed is a self-mill-friendly creature that rewards you for filling your graveyard. As a 4/5 body with deathtouch, it's immediately threatening on the board, but the real payoff comes from exiling it from your graveyard to pump and grant deathtouch to another creature. This turns your graveyard into a resource engine—you're happy to mill yourself or discard Venom, then cash it in later for explosive turns. The deck wants to combine reanimation effects, card selection that fills the yard, and creatures that benefit from +1/+1 counters.
Your core game plan is to build a sacrifice-and-recursion shell where creatures like Venom fuel your graveyard while cards like Viscera Seer, Zulaport Cutthroat, or Blood Artist turn each sacrifice into value. Stack your board with creatures that have relevant abilities—anything that scales with counters or triggers when creatures die. Between recurring Venom's ability and creatures that benefit from deathtouch, you'll grind opponents down while generating card advantage and life drain. You win through consistent chip damage, powerful creature swings, and attrition from death triggers.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Vampiric Tutor; use Entomb and Buried Alive as cheaper graveyard fillers, and replace Doubling Season with Hardened Scales or +1/+1 counter lords.
Inclusion = % of Venom, Evil Unleashed decks running this card. +lift = percentage-point boost over the format average.
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