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Legendary Creature — Human Knight
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens. Survivors your opponents control can't block, and they can't attack you or planeswalkers you control. When Varchild leaves the battlefield, gain control of all Survivors.
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“Deal damage, build tokens for opponents, steal them all when Varchild dies.”
Varchild is a unique political aggressor that creates a strange dynamic: you're giving opponents creatures, but those Survivors can't block or attack you. The real payoff comes when Varchild dies—suddenly all those tokens swing to your side of the board. Your gameplan is to swing in aggressively, generate a growing army of Survivors on your opponents' sides, then either sacrifice Varchild deliberately (or let her die) to steal the entire token army. From there, you've got a massive force to close out the game.
To maximize this, you want ways to protect Varchild while she's dealing damage, then ensure you've got a payoff when you gain control of those Survivors. Cards that give her evasion (flying, unblockable effects) make it easier to connect consistently. You'll also want sac outlets to deliberately trigger her death at the perfect moment, along with anthem effects or sacrifice payoffs that turn your new army into real threats. Think of it as a snowball strategy where early aggression eventually becomes overwhelming momentum.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive finishers like Imperial Recruiter; lean on cheap efficient beaters like Goblin Guide and Zurgo Bellstriker, then use Thermostatic Orrery or Goblin Bombardment as budget sac outlets instead of pricey alternatives.
Inclusion = % of Varchild, Betrayer of Kjeldor decks running this card. +lift = percentage-point boost over the format average.
No public decks for Varchild, Betrayer of Kjeldor yet.
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