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Legendary Artifact Creature — Myr
Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn.
“Untapping Myr swarm into explosive counter wins.”
Urtet is your Myr factory that turns tribal synergies into explosive board presence. Every Myr you cast pumps out tokens, and Urtet's untap ability means your team swings fresh each turn, letting you attack without fear of getting clogged up. The real payoff comes from that activated ability—once you've built a board, pumping all your Myrs with +1/+1 counters turns them into a lethal force very quickly, especially since they're already untapped and ready to hit for damage.
The deck plays like a midrange swarm strategy: ramp early with Myr acceleration cards, cast cheap Myrs to generate tokens, then pivot into a wide attack. You want Myr lords and anthem effects to multiply your token value, sacrifice outlets to convert your army into resources or value, and ideally some card draw to keep the gas flowing. Think of it as creature-focused combo-lite: you're assembling a synergy engine rather than a fragile infinite loop, so it's forgiving but still explosive when it comes online.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive Myrs like Memnite and Ornithopter; use common Myr tokens from bulk bins and budget lords like Influence Harvester instead of pricey anthem effects.
Inclusion = % of Urtet, Remnant of Memnarch decks running this card. +lift = percentage-point boost over the format average.
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