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Legendary Creature — Skeleton Rogue
Deathtouch Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
“Evasive rogue that steals spells from opponent graveyards via combat damage.”
Tinybones is a sneaky little threat that turns combat damage into theft opportunities. Your game plan is to get Tinybones through to deal damage—easier than you'd think thanks to deathtouch and evasion—then steal and cast your opponents' best spells from their graveyards. You're essentially getting a free tutor every time you hit, letting you play everyone else's good stuff while they're stuck without it.
The deck leans into evasion, ways to pump Tinybones, and cards that fill opponent graveyards (like discard effects and mill). You want to be aggressive early, sneak in damage, then leverage the stolen cards to take over the game. It's tempo-focused but with a fun political angle—nobody's happy when you're casting their own Mulldrifter or Plague Rat. You win through a combination of commander damage, stolen permanents, and the card advantage of playing for free.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Use cheaper evasion like Tainted Strike and Mask of Ridley instead of pricey alternatives; swap premium tutors for basic mill like Stitcher's Supplier and Satyr Wayfinder.
Inclusion = % of Tinybones, the Pickpocket decks running this card. +lift = percentage-point boost over the format average.
No public decks for Tinybones, the Pickpocket yet.
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