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Legendary Creature — Time Lord Doctor
Trample The Third Doctor gets +1/+1 for each noncreature token you control. When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.
“Grow your Time Lord with noncreature tokens, then smash face.”
The Third Doctor wants you to build a token-generating engine that turns all those artifact tokens into a growing threat. Your commander enters and immediately creates a token, then gets bigger for each noncreature token you control—so the more Clues, Food, and Treasure you make, the larger your Doctor becomes. You're essentially playing a midrange deck that generates value through token creation while your commander scales into a trample-powered finisher.
The core gameplan is to layer token generation with cards that actively churn out Clues, Food, and Treasure (think Invasion of Ikoria, Academy Manufactor, or Goldspan Dragon). These tokens serve double duty: they pump your commander and provide utility. You'll want some light ramp since you're in green and blue, giving you the mana to fuel your token factory turn after turn. Eventually, The Third Doctor becomes a massive threat that's hard to block, and you can swing for lethal or use your token resources to answer threats along the way.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey cards like Doubling Season; use budget alternatives like Parallel Lives or even just lean into free token generation with cards like Tireless Provisioner or Tireless Tracker.
Inclusion = % of The Third Doctor decks running this card. +lift = percentage-point boost over the format average.
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