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Legendary Creature — Human Hero
Trample Whenever one or more Heroes you control deal damage to a player, put two +1/+1 counters on The Thing.
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The Thing is a straightforward green hero who grows bigger every time your Heroes deal damage. Your gameplan is to assemble a small army of Heroes—creatures with the Hero type that MSH set heavily supports—and turn them sideways to attack. Every point of damage your Heroes deal triggers The Thing, loading it with +1/+1 counters until it becomes an enormous trampling threat that's hard to block and harder to kill.
Your deck wants efficient Hero creatures that pressure opponents early, equipment that makes them hit harder, and anthem effects that pump your whole team. Cards like Avengers Assemble! and Vibranium Strike Gauntlets turn your Heroes into a real threat, while equipment like Mjölnir and Captain America's Shield make individual creatures dangerous. The beauty is the synergy: every combat is both damage output and fuel for The Thing's growth, so you're not splitting your focus—you're doubling down on the same game plan.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip the pricey mana rocks; use Avengers Tower and Training Compound instead. Replace expensive equipment like Swordsman's Steel with budget alternatives like Iron Man Armor or Vibranium Strike Gauntlets from the new set.
Inclusion = % of The Thing, Ben Grimm decks running this card. +lift = percentage-point boost over the format average.
No public decks for The Thing, Ben Grimm yet.
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