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Legendary Creature — Human Villain
Other Villains you control get +2/+1. {1}{B}, Discard this card: Search your library for a Plan card, reveal it, put it into your hand, then shuffle.
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“Villain lord that tutors Plans and swarms with evil minions.”
The Masters of Evil is a Villain lord that wants to build a swarm of smaller Villain creatures while leveraging the new Plan mechanic for incremental value and explosive payoffs. Your game plan centers on casting cheap Villains, buffing them with your commander's +2/+1 boost, and using your discard outlet to tutor Plan enchantments that accumulate toward game-ending effects. You'll fill your deck with synergistic Villain creatures, Plan cards like Doom Reigns Supreme and Construct a Cosmic Cube, and mana rocks to enable explosive turns. The deck wins by attacking with an oversized Villain team, triggering Plan payoffs (which often drain opponents or generate threats), and grinding value through discard outlets and tutor loops until enemies are eliminated.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive mana rocks—use Llanowar Elves, Ornithopter, and basic dual lands like Swamp and Cavern of Despair instead of Moxes; budget Plan enchantments work just as well as expensive ones for incremental counters.
Inclusion = % of The Masters of Evil decks running this card. +lift = percentage-point boost over the format average.
No public decks for The Masters of Evil yet.
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