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Legendary Artifact Creature — Mutant
When The Master enters, target player gets two rad counters. {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)
“Mill & reanimate creatures from graveyards as Mutant tokens.”
The Master, Transcendent is all about milling your opponents and yourself, then reanimating the best creatures you find in graveyards as 3/3 Mutants. Your game plan revolves around filling graveyards—both yours and your opponents'—with a mix of mill effects and self-mill cards. Once you've got a good spread of creatures in the graveyard, you start using The Master's tap ability to reanimate them, turning them into your army of green Mutants. The deck wins by building up a creature army through this mill-and-reanimate engine, then swinging for lethal damage. It's like playing a weird reanimator deck that doesn't care about the creatures' original colors or types—you're just stealing whatever's useful from the mill pile.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Use budget mill cards like Consuming Aberration, Teferi's Tutelage, and Phenax, God of Deception instead of pricey alternatives; skip the fetches and play basics.
Inclusion = % of The Master, Transcendent decks running this card. +lift = percentage-point boost over the format average.
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