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Legendary Creature — Goblin Noble
Whenever you put one or more counters on a Goblin, Orc, or Army you control, The Great Goblin deals 2 damage to target opponent. Whenever another Goblin, Orc, or Army you control dies, exile the top card of your library. You may play it until the end of your next turn.
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“Pump Goblin Armies for damage, sacrifice them for card draw.”
The Great Goblin is a Goblin/Orc aristocrat that rewards you for pumping your goblinoid army with counters and sacrificing them for value. The first ability turns every +1/+1 counter on your Goblins, Orcs, or Armies into 2 damage to opponents—incentivizing you to amass aggressively and stack counters fast. The second ability turns your goblin deaths into card draw, letting you play cards exiled off the top of your library until end of next turn. This creates a self-sustaining engine: pump your army, trigger damage, sacrifice them, draw cards, and refill your hand.
Your gameplan is midrange aggression with sacrifice payoffs. Early turns play mana dorks and cheap Goblins, then ramp into lords and counter-generation spells like Amass Goblins effects. Cards that put multiple counters on your Armies (Bothersome Noisemaker, Misty Mountains Raider, Fearsome Goblin Pair) trigger The Great Goblin repeatedly. Once you've amassed a sizeable Army, sacrifice pieces with Bolg's Company or other outlets to draw cards while chipping away at opponents' life totals. You win through a combination of direct damage from counter triggers and beats from a growing token army.
The deck is forgiving enough for intermediate players: the synergies are straightforward (pump → damage → sacrifice → draw), but sequencing your sacrifices and knowing when to attack versus hold back requires some practice.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive staples like Doubling Season; use cheaper token-doublers like Parallel Lives or Anointed Procession, and fill slots with Hobbit-legal commons like Rage into the Valley and Fearsome Goblin Pair.
Inclusion = % of The Great Goblin decks running this card. +lift = percentage-point boost over the format average.
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