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Legendary Creature — Elf Druid
Trample Whenever Tana deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)
“Combat damage → tokens, turn little hits into overwhelming swarms.”
Tana, the Bloodsower is a token generator that turns combat damage into board presence. Every time she hits a player, you're creating 1/1 Saprolings equal to the damage dealt—so a simple 2-damage swing generates two tokens. The core gameplan is to push Tana through early and often, then leverage your growing token army into a lethal swarm. You're not trying to one-shot anyone; you're building a critical mass of bodies that either attack for lethal or fuel other synergies.
The beauty of Tana is her flexibility. You can play her as a standalone tokens-focused deck with lords and anthems to pump your Saprolings, or pair her with a partner commander to add another color or strategy—Tymna the Weaver is a popular pairing for card draw, while Silas Renn brings recursion. Most lists focus on making combat a reliable source of damage (evasion, extra combat steps, card draw) while filling the deck with sacrifice outlets and token synergies to abuse your growing army.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive lords like Elvish Archdruid; lean on Doubling Season proxies or swap for Impact Tremors / Warstorm Surge, which are cheap and reward token generation.
Inclusion = % of Tana, the Bloodsower decks running this card. +lift = percentage-point boost over the format average.
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