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Legendary Creature — Human Artificer
{U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.
“Animate and upgrade artifacts into evasive, lifelinked creatures.”
Sydri turns your artifacts into creatures and then upgrades them with evasion and utility. The core idea is to build a deck packed with high-impact artifacts—especially mana rocks, value engines, and payoff pieces—then animate them at instant speed to pressure opponents or protect yourself. Since Sydri costs just three mana and her abilities are cheap, you're constantly threading the needle: animating a Sol Ring as a 2/2, swinging for surprise damage, then giving it deathtouch and lifelink to brick-wall a threat and gain life. You win by chipping away with animated artifacts while grinding value, often turning a single artifact into a two-for-one by blocking and killing an attacker while you gain life.
The beauty of Sydri is flexibility. Some turns you're tempo-ing out with an early Ornithopter becoming a flyer. Other turns you're animating a Gilded Lotus and holding up deathtouch to make it unkillable. Late game, you can go full control—animating Urza's Incubator and similar engines to lock down the board. The deck thrives in mid-range mirrors and grindy tables where life total matters and card advantage wins games.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey artifacts like Mox Opal; instead lean on mana rocks (Darksteel Ingot, Cultivator's Caravan) and budget artifact creatures (Servo Schematic, Golem tokens from various sources).
Inclusion = % of Sydri, Galvanic Genius decks running this card. +lift = percentage-point boost over the format average.
No public decks for Sydri, Galvanic Genius yet.
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