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Legendary Creature — Human Monk Hero
First strike Whenever a source you control deals damage to you, exile the top card of your library. You may play it until the end of your next turn. This ability triggers only once each turn.
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“Self-damage beats → card exiles → free plays every turn. Red's pain is your gain.”
Stick, Fearless Mentor is a red damage engine that rewards you for taking hits—turning pain into card advantage. The core gameplan is to build a deck full of effects that ping you (or your creatures) for small amounts of damage each turn, then exile cards from your library to play for free. You're essentially converting self-damage into a repeating card draw engine that fuels your plays. Since Stick has first strike and only costs two mana, you can attack early and often, triggering his ability reliably while staying ahead on resources.
Wins come through raw card advantage and tempo swings. You'll exile cards turn after turn, playing them for free and building an overwhelming board state with aggressive red creatures and effects. Pair this with damage-doubling cards like Mjölnir to amplify your pings into real threats, and you'll generate so much velocity that opponents can't keep pace. The deck is part aggro, part card-draw engine—fast enough to close games but with enough resilience to pivot into midrange if needed.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip Mjölnir initially; use Embercleave or cheaper equipment like Hawkeye's Bow. Replace pricey duals with basic Mountains and budget red mana rocks like Wayfarer's Bauble.
Inclusion = % of Stick, Fearless Mentor decks running this card. +lift = percentage-point boost over the format average.
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