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Legendary Creature — Mutant Ninja Rat
If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time. {1}{U}: Target Ninja can't be blocked this turn.
“Double your Ninja triggers for evasive value and card advantage.”
Splinter, Radical Rat is all about turning your Ninja creatures into value engines by doubling their triggered abilities. Every time a Ninja enters the battlefield, deals combat damage, or triggers any other effect, you're getting that benefit twice—whether it's card draw, evasion, or creature tokens. The deck wants to fill your board with cheap Ninjas, sneak them through unblocked with evasion tricks, and generate exponential value from their ETB and combat triggers. You're looking to win through a combination of evasive combat damage from your Ninja army and the overwhelming card advantage that comes from doubling triggers.
Your core gameplan revolves around playing low-cost Ninjas and maximizing their impact. Cards like Yuriko, the Tiger's Shadow, Fallen Shinobi, and Satoru Umezawa create tons of triggers that Splinter doubles, letting you draw cards, steal creatures, or mill opponents while beating them down. The evasion package keeps your Ninjas unblocked, and the {1}{U} ability gives you a way to push through damage even when the board gets contested. You're essentially playing a tempo-control deck that turns corner creatures into card-drawing machines.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive Ninjas like Yuriko and use cheaper options like Ninja of the New Moon or Ornithopter of Paradise; budget duals like Shineshadow Vampire or basic lands in Esper colors keep costs low.
Inclusion = % of Splinter, Radical Rat decks running this card. +lift = percentage-point boost over the format average.
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