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Legendary Creature — Mutant Hero
Haste Whenever you cast a noncreature spell, you may pay {1}. When you do, target creature with haste can't be blocked this turn except by creatures with haste.
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“Red spell-slinger who turns noncreature spells into unblockable haste evasion.”
Speed is a lean, aggressive red commander that turns your noncreature spells into evasion engines. Every instant and sorcery you cast gives you the option to make one of your haste creatures unblockable, letting you slip through damage while simultaneously advancing your gameplan. This creates a natural synergy between rituals, cantrips, and hasty attackers—cast a spell, make your biggest threat unblockable, deal extra damage, repeat. You'll lean into cheap red spells (Bolt effects, looting, ramp) to trigger Speed's ability repeatedly while filling your combat steps with unblockable threats.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey rituals like Mox Amber; instead use cantrips like Expedite, Reckless Impulse, and Desperate Ravings to trigger Speed's ability while staying cheap.
Inclusion = % of Speed, Young Avenger decks running this card. +lift = percentage-point boost over the format average.
No public decks for Speed, Young Avenger yet.
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