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Legendary Creature — Sliver
Sliver cards in your hand have warp {3}. Sliver creatures you control have "When this creature enters, conjure a random card from the Slivers Spellbook into the top five cards of your library at random, then draw a card." Warp {3}
“Five-color Sliver lord that draws cards and warps spells into an evasive swarm.”
Sliver Weftwinder is your five-color Sliver lord that enables a unique toolbox strategy through warp and conjuring. You're building a deck packed with Slivers that discount themselves via warp, letting you cast multiple creatures per turn while triggering Weftwinder's draw engine repeatedly. Each Sliver that enters the battlefield conjures a random card from the Slivers Spellbook into your deck and draws you a card, creating explosive turns where you're both building resources and filtering your deck into gas. This turns the normally linear "lords and attacks" Sliver strategy into something more dynamic: you're generating card advantage while assembling a flying, haste-filled army.
Your win condition is straightforward combat damage—with lords like Coat of Arms, Harmonic Sliver, and Sliver Legion pumping your army, you'll quickly overwhelm the table. The conjure effect also gives you surprise threats and answers peeking from the Spellbook, so you're never just mindlessly attacking; you're building an overwhelming board presence while staying ahead on cards. Early turns focus on ramp and cheap Sliver drops to trigger Weftwinder's ability, then you pivot into synergistic lords and utility Slivers that protect your swarm or push damage.
The deck rewards knowing Sliver synergies and managing your warp casts efficiently, but the core game plan is intuitive: play Slivers, draw cards, attack for lethal. You're looking at a midrange-to-aggro deck that feels like you're cheating on mana while your opponents scratch their heads at your card draw.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey Sliver staples like Cavern of Souls or Sliver Legion at first; use budget lords like Striking Sliver and Sliver Hivelord, and swap dual lands for basics with Trinket Mage.
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