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Legendary Creature — Dwarf Wizard
Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.
“Spell-slinging dwarf that grows and draws cards from your noncreature spells.”
Shantotto is a spellslinger's dream that turns your noncreature spells into both damage and card draw. Every spell you cast makes her bigger that turn, and if you spend four or more mana on a single spell, you're also drawing a card. This means you're rewarded for playing expensive interaction, ramp, and value spells—the classic UR gameplan.
Your deck should focus on noncreature spells that do powerful things while also triggering Shantotto's ability. Counterspells, card draw, board wipes, and mana acceleration all pump her up, so you're never "wasting" a turn casting them. By combining cheap cantrips with a few expensive payoff spells, you create a steady stream of damage while maintaining control of the board. Shantotto herself becomes a real threat quickly, swinging in for commander damage as the game goes on.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey cantrips like Murktide; use cheap draw like Ponder, Preordain, and Consider instead. Counterspells like Counterspell and Spell Snare are budget-friendly compared to Force of Will.
Inclusion = % of Shantotto, Tactician Magician decks running this card. +lift = percentage-point boost over the format average.
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