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Legendary Creature — Human Avatar Soldier
Vigilance (Attacking doesn't cause this creature to tap.) When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.
“Dimir controlversus pilot who grows stronger as enemies die”
Sephiroth wants to be a controlling threat that grows stronger as your opponents' creatures die. The core gameplan is to cast him, immediately weaken your opponents' boards with his ETB effect, then steadily accumulate +1/+1 counters every time a creature hits the graveyard—whether from your removal, your opponents' interactions, or combat. He's essentially a self-fueling voltron piece that doesn't require you to attack into danger, thanks to vigilance.
You'll fill the deck with creature removal (both instant-speed and board wipes) to keep triggering his counter ability while controlling the game. Black gives you access to targeted removal and sacrifice outlets, while blue provides answers and card draw. The deck wins by growing Sephiroth into an unblockable threat, either as commander damage or as a huge beater backed by counterspells and removal. Think of him as a patient, growing god-figure who punishes your opponents for playing creatures.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip the fancy dual lands and play basic Dimir staples; replace pricey removals like Cryptic Command with cheaper alternatives like Counterspell and Fleshbag Marauder.
Inclusion = % of Sephiroth, Planet's Heir decks running this card. +lift = percentage-point boost over the format average.
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