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Legendary Creature — Human Warrior Cleric
First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered this turn, draw a card.
“Haste creatures that enter and attack, turning damage into card draw.”
Samut is all about triggering her card draw ability by playing creatures that enter the battlefield and immediately hit your opponents for combat damage. The deck leans into efficient creatures with haste or that come into play ready to attack, turning every fresh creature into a source of card advantage. You're essentially drawing cards while building a board presence, which lets you chain threats together and overwhelm opponents before they stabilize.
The core gameplan is tempo-based aggression: play cheap creatures with haste, swing for damage, draw cards, and use that fresh fuel to deploy more threats. Samut herself contributes evasion and vigilance to the team, letting you attack safely while holding up blocks. You win through a combination of consistent combat damage from a stream of creatures and the card advantage that snowballs into inevitability in the midgame.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive haste lords like Samut's Sprinter; use common hasty creatures like Goblin Guide and Firedrinker Satyr instead, and replace any pricey lands with basic Mountains and Forests.
Inclusion = % of Samut, Vizier of Naktamun decks running this card. +lift = percentage-point boost over the format average.
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