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Legendary Creature — Human Rogue
Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.)
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“Menace rogue that generates treasures when you hold the initiative and complete dungeons.”
Safana is a sleek rogue that rewards you for taking the initiative and delving into dungeons. Your core plan is to secure the initiative early—through evasive creatures, theft effects, or cards that grant it directly—then leverage Safana's treasure generation to fuel both your mana curve and your dungeon ventures. Once you've completed a dungeon, Safana becomes a treasure-printing machine, giving you three tokens per turn cycle. This explosive mana advantage lets you cast bigger threats, fuel sacrifice outlets, or chain spells together. The deck wins through a combination of commander damage (Safana has menace and can be equipped or buffed), token swarms fueled by those treasures, or aristocrat-style sacrifice synergies that turn treasure tokens into card draw, removal, or damage.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey dual lands and use basics with a few cheap utility lands like Barren Moor; replace Cabal Coffers with Urza's Saga or simply ramp with mana dorks like Dark Ritual.
Inclusion = % of Safana, Calimport Cutthroat decks running this card. +lift = percentage-point boost over the format average.
No public decks for Safana, Calimport Cutthroat yet.
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