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Legendary Creature — Angel
Flying Other multicolored creatures you control get +1/+0. Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.
“Recursive multicolor army that punches back from the graveyard.”
Rienne, Angel of Rebirth is all about building a resilient army of multicolored creatures that don't stay dead. Your core gameplan is to fill your deck with efficient, impactful multicolored creatures—think Siege Rhino, Woolly Teslamorph, and Knight of New Alara—then leverage Rienne's recursion to replay them repeatedly. Every creature death becomes a reset button, letting you attack with the same threats over and over while also triggering enters-the-battlefield effects.
The +1/+0 pump matters more than it first appears. It shifts your multicolored creatures into better combat math and pushes through chip damage while you're rebuilding your board. You're not looking for one massive turn; instead, you're grinding opponents down through sustained pressure, card advantage via recursion, and the tempo advantage of replaying threats for free. Include sacrifice outlets and cards that force creatures to die profitably (like Collateral Damage or Viscera Seer) to ensure Rienne always has a trigger.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Start with budget multicolored creatures like Nobles Decent, Borderland Ranger, and Anax, Hardened in the Forge instead of pricey Shock lands; use basic lands that tap for two of your colors, then upgrade mana later.
Inclusion = % of Rienne, Angel of Rebirth decks running this card. +lift = percentage-point boost over the format average.
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