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Legendary Creature — Gamma Berserker Villain
Reach, trample Enrage — Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.
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“Damage-fueled Villain Berserker that grows stronger and burns foes with each hit.”
Red Hulk is a beefy engine that gets stronger every time he's damaged. Your gameplan is to abuse his Enrage trigger—both by dealing damage to him yourself (via effects like Boros Charm or Stuffy Doll) and by baiting opponents into hitting him. Each damage trigger adds a counter and lets him ping any target for that many counters' worth, snowballing into massive direct damage and board control. You win through a combination of commander damage from his growing power and incidental burn damage through his repeated Enrage pings.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip premium damage doublers; Chandra's Spitfire and Impact Tremors are budget burn alternatives that reward your damage-dealing focus.
Inclusion = % of Red Hulk decks running this card. +lift = percentage-point boost over the format average.
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