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Legendary Artifact Creature — Dragon
Flying Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
“Five-color mana engine that turns colorful spells into infinite mana and game-ending plays.”
Ramos, Dragon Engine is a five-color mana engine that rewards you for casting colorful spells. Every spell you cast loads Ramos with +1/+1 counters based on how many colors that spell contains, and once you've accumulated five counters, you can cash them in for a massive burst of five-color mana. This is your ticket to explosive, game-ending turns.
The deck wants to maximize color diversity in your spell list—run mana rocks, modal spells, and multicolored creatures that naturally trigger Ramos multiple times per turn. Cards like Firedrinker Satyr, Bloodbraid Elf, and Siege Rhino pile on counters quickly, while explosive payoffs like Ulamog, the Infinite Gyre or Omniscience turn that mana into immediate victory. You're playing midrange-to-combo, building tension until you untap with enough counters to unleash a winning sequence.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip the dual lands at first—use basic lands and affordable fixing like Chromatic Lantern, Fellwar Stone, and Holdout Settlement instead of fetches and shocks.
Inclusion = % of Ramos, Dragon Engine decks running this card. +lift = percentage-point boost over the format average.
No public decks for Ramos, Dragon Engine yet.
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