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Legendary Creature — Mutant Hero
Haste (This creature can attack and {T} as soon as he comes under your control.)
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“Hasted speedster who equips fast and deals damage before blockers.”
Quicksilver is a straightforward aggressive commander that wants to come down early, attack immediately thanks to haste, and leverage red's strengths in direct damage and artifact synergy. The game plan is to hit hard and fast while building a suite of equipment and damage-dealing artifacts that multiply Quicksilver's impact. You're not trying to be complicated—you're racing to close out games with a evasive, hasted threat that equips easily and turns sideways before opponents can respond.
The deck focuses on cheap equipment (especially Marvel's new gear like Mjölnir and Iron Man Armor) and artifact synergies that reward attacking. Equipment doublers like Swordsman's Steel scale beautifully with Quicksilver's early entry, turning a 3/2 body into a formidable threat. You'll lean on red's impulse-draw effects (Hex Magic, Vision of Love) and artifact-fueled card advantage to keep momentum going. Combat tricks and teamwork cards let you push through blockers or generate extra value on attack.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive staples like Metallic Mimic; use Training Regimen, Pym Particles, and basic +1/+1 anthem effects instead. Red common haste creatures fill slots cheaply.
No public decks for Quicksilver, Pietro Maximoff yet.
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