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Legendary Creature — Human Rogue Villain
Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
“Dimir Villain engine that grows by scheming and triggering connive repeatedly.”
Prowler, Clawed Thief is a connive engine that rewards you for playing Villains. Your core gameplan is to cast cheap Villains, trigger Prowler's connive ability repeatedly to draw cards and grow your commander into a threatening attacker, then close out games with commander damage or a wide board of threats. Since Prowler has menace, it pressures opponents early while you build incremental advantage. The deck leans into Dimir's control and graveyard synergies—discard outlets feed your graveyard while card draw fuels both connive triggers and your hand. You're essentially playing a tempo-focused midrange shell where Prowler is your growing threat and repeated connive triggers let you filter through your deck, find answers, and bin relevant cards for reanimation or flashback.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Mystical Tutor; use Mysterious Revelation, Merchant Scroll, or even basic card advantage like Garth One-Eye and Saddlebag to find Villains cheaply.
Inclusion = % of Prowler, Clawed Thief decks running this card. +lift = percentage-point boost over the format average.
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