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Legendary Creature — Orc Efreet
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
“Cast their spells for free every turn—Plargg mills everyone into your victory.”
Plargg and Nassari turns everyone's library into a spell-slinging buffet. Every upkeep, you're exiling cards from the top of each player's deck—and while an opponent picks one nonland card, you get to cast up to two of the *other* exiled spells for free. This is a grinding, political engine that generates huge value over time, especially in multiplayer where you're exiling from three or four libraries each turn.
The deck wants to stay alive long enough to abuse this repeatable advantage. You're looking at stalling with removal and board wipes, ramping into Plargg early, then just sitting back and casting free spells while your opponents watch helplessly. The beauty is that you're casting their own spells against them—or hitting gas from their decks that they never wanted you to see. Win by chipping away with a 5/4 commander, card-advantage-fueled tempo, or just out-valuing everyone into concession.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Mystical Tutor; lean on cheap cantrips and red card selection like Faithless Looting and Impact Tremors as budget filler.
Inclusion = % of Plargg and Nassari decks running this card. +lift = percentage-point boost over the format average.
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