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Legendary Artifact Creature — Robot // Legendary Artifact — Vehicle
More Than Meets the Eye {2}{U}{R}{W} (You may cast this card converted for {2}{U}{R}{W}.) At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) When Optimus Prime dies, return it to the battlefield converted under its owner's control.
“Artifact robots that convert for value and transform into a card-drawing engine.”
Optimus Prime is a transforming powerhouse that rewards you for playing artifacts and converting (tapping) them for value. The front side is a 5/5 trampler that gets better the more artifacts you control, while the back side is a repeatable source of card draw and temporary boosts. Your game plan revolves around building a wide board of artifacts—especially cheap ones like Ornithopters and Servo tokens—then converting them for incremental advantage while Optimus swings in for commander damage.
The deck wants to chain artifact synergies: cards that trigger when artifacts enter or leave the battlefield, cost reducers that let you play more artifacts per turn, and sacrifice outlets that turn your artifacts into resources. You're not going for a fast aggro kill, but rather a grindy midrange gameplan where you out-resource opponents through card advantage and a growing board presence. The convert mechanic gives you pseudo-vigilance and selection, letting you tap down blockers or utility artifacts while drawing cards.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Start with draft-chaff artifacts and token makers like Bitterblossom and Servo Exhibition instead of pricey creatures; use Emry, Lurker of the Loch instead of expensive tutors for early card advantage.
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