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Legendary Creature — Goblin Warrior
When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
“Roll dice for chaos—buff tokens and fling damage with Gruul tribal luck.”
Ol' Buzzbark is a chaotic, dice-rolling commander that rewards you for rolling high and creating a board state with multiple creatures to maximize the physical contact between dice and your stuff. You'll want to build a go-wide token strategy so that when your dice land, they're likely touching as many of your creatures as possible—turning lucky rolls into explosive damage and permanent buffs. The deck leans into Gruul aggression, using token generators and sacrifice outlets to fill the board, then using Buzzbark as your late-game refill that dishes out damage while pumping your team.
The real appeal is that chaotic, streaky gameplay: some turns you'll whiff, but when the dice gods smile, you're closing out games fast with a suddenly massive army and direct damage to your opponents. Think of it as a Gruul token deck with a built-in combat finisher that literally rolls itself. You're looking for cheap, efficient creatures and token makers (Goblin Tokens, Elemental tokens, whatever), then closing with combat damage once Buzzbark has buffed your team or pinged down their blockers.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey token lords like Doubling Season; use Goblin Bombardment, Impact Tremors, and Zulaport Cutthroat to reward tokens instead.
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