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Legendary Creature — Dragon
Flying Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
“Flying dragon that destroys lands whenever it hits—Voltron control in the skies.”
Numot, the Devastator is a flying threat that punishes opponents by destroying their lands whenever he deals combat damage. Your gameplan is to protect Numot while swinging in, then leverage his triggered ability to lock opponents out of casting spells by destroying their mana bases. The deck leans into Voltron-style protection and card draw to keep Numot alive and swinging, while supplementing the land destruction with targeted removal and board wipes.
You're looking to win through commander damage—6 damage at a time—while slowly choking opponents out of resources. A 6/6 flyer is respectable, but the real power comes from the symmetry: while you're beating down, you're also systematically dismantling their ability to respond. Include plenty of evasion, Lightning Bolt-style effects, and counterspells to protect your dragon and keep the pressure on.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey fetch lands and use basic lands plus budget alternatives like Evolving Wilds and Terramorphic Expanse; replace counterspells like Force of Will with Mana Leak and Spell Pierce.
Inclusion = % of Numot, the Devastator decks running this card. +lift = percentage-point boost over the format average.
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