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Legendary Creature — Spirit
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
“Flash in symmetrical discard, then lock opponents out with repeatable hand destruction.”
Myojin of Night's Reach is a powerful disruption engine that punishes opponents for holding cards. Your gameplan revolves around casting it from hand to lock in its divinity counter, then using that protection to safely activate its repeatable discard ability. Once the counter is spent, you've already forced your opponents to empty their hands—a devastating swing in a multiplayer format where card advantage is king.
The deck wants to ramp efficiently into Myojin, then protect and leverage its symmetrical discard effect. You'll lean into black's natural strengths: tutors to find Myojin or key pieces, reanimation to bring it back if needed, and small disruptive effects that synergize with your opponents' empty hands. Since Myojin is a five-power flyer, it can also chip in for reasonable damage, especially if opponents are forced to replay threats while depleted.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Demonic Tutor; use cheaper alternatives like Diabolic Tutor, Cruel Tutor, or straight ramp like Cabal Coffers and Crypt Ghast.
Inclusion = % of Myojin of Night's Reach decks running this card. +lift = percentage-point boost over the format average.
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