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Legendary Creature — Spirit
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
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“Ramp into an 8/8 that floods the board with creatures from your hand.”
Myojin of Life's Web is a late-game payoff that turns your hand full of creatures into an instant board flood. You're building a ramp-heavy green deck that accumulates big creatures in hand while fixing your mana, then breaking parity by dumping your entire grip of beaters onto the table at once. The divinity counter keeps Myojin safe from removal for one activation, so you're essentially guaranteed to resolve its ability at least once.
Your deck wants to ramp hard into this 9-mana threat, but you're not just playing it and passing. You're filling your hand with creatures—whether through card draw, tutors, or just natural draw—so when the divinity counter comes off, you're putting 4–6 creatures into play simultaneously. This creates a board state your opponents can't race through. Win by overwhelming with creature combat damage, or use the token swarm to pressure multiple opponents until one falls.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive tutors like Sylvan Tutor; use Cultivate, Kodama's Reach, and Mulch to ramp and fill your hand cheaply.
Inclusion = % of Myojin of Life's Web decks running this card. +lift = percentage-point boost over the format average.
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