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Legendary Creature — Bird Skeleton Warlock
Flying When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
“Fly, gain life, reanimate—repeat every turn with this lifegain-fueled graveyard engine.”
Moseo turns lifegain into a reanimation engine, letting you cheat creatures back from your graveyard every turn cycle. The gameplan is simple: gain life through the Pest token and other sources, then use Infusion to reanimate bigger and bigger threats. You're not trying to race anyone down—instead, you're grinding out value by filling your graveyard with juicy targets and bringing them back repeatedly. Since you control how much life you gain, you can reanimate creatures at almost any mana value as the game goes long.
Build around self-mill and cheap lifegain payoffs to keep the engine spinning. Cards like Village Rites or Viscera Seer let you sacrifice the Pest for value while triggering lifegain elsewhere, and creatures with enter-the-battlefield effects become permanent value factories when you keep recasting them. You want a graveyard full of mid-to-high-value creatures—reanimation targets and sacrifice fodder that generate advantage on the way in or out.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Vampiric Tutor; use Entomb or Ransack the Lab as budget mill options, and replace premium reanimation like Unmarked Grave with Buried Alive or simply play more self-mill creatures.
Inclusion = % of Moseo, Vein's New Dean decks running this card. +lift = percentage-point boost over the format average.
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