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Legendary Creature — Ape Human
Dinosaur spells you cast cost {1} less to cast. Whenever Moon-Boy attacks while you control a Dinosaur, Moon-Boy gets +1/+1 until end of turn.
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“Cheap dino cost-reducer that attacks bigger with every scaly friend.”
Moon-Boy, Dino Rider is a focused green ramp engine built around casting dinosaurs cheaply and attacking early and often. Your core gameplan is to reduce dinosaur spell costs and turn every attack into a damage boost while you're controlling dinos—essentially growing Moon-Boy into a respectable threat while flooding the board with undercosted threats. Win by swinging with a team of dinosaurs, backed up by Moon-Boy's ever-growing power and direct damage from your herd.
Build around efficient dinosaur creatures (especially ones that enter with haste or produce triggers on attack) and mana acceleration to deploy your threats faster than opponents can react. Include dinosaur lords and anthems to amplify your team while the cost reduction lets you play multiple dinos per turn. Since Moon-Boy is a cheap entry point and scales with your dinosaur density, you'll often win through a mix of commander and creature damage by turns 5-7.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey dinosaurs like Gishath; use Marauding Raptor, Otepec Huntmaster, and a basic dino core instead. Swap dual lands for Gathering Place and Training Compound from Marvel.
Inclusion = % of Moon-Boy, Dino Rider decks running this card. +lift = percentage-point boost over the format average.
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