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Legendary Enchantment Creature — God
Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
“Force sacrifices every turn while building toward an indestructible 7/5 beater.”
Mogis is a relentless damage engine that forces your opponents into horrible choices every turn. You're essentially playing a political damage clock—each opponent takes 2 damage or sacrifices a creature, which naturally opens the door for you to attack or finish them off. The goal is to reach seven devotion to black and red (so Mogis becomes a creature and starts attacking), but even before that happens, the repeating sacrifice pressure grinds out value and weakens the table.
Your deck should lean into sacrifice synergies and aristocrats, filling your board with expendable creatures that you're happy to pitch to Mogis's trigger anyway. Cards that reward sacrifice (like Blood Artist, Zulaport Cutthroat, or Viscera Seer) turn the forced sacrifice clause into card advantage. You're also running creatures that benefit from dying—ETB and LTB effects—to ensure Mogis's pressure translates into actual board development. Once you hit seven devotion, you've got a 7/5 indestructible beater that also keeps the damage train rolling.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip pricey tutors like Demonic Tutor; use cheaper draw like Sign in Blood and Faithless Looting. Substitute Bitterblossom with Token Generator copies or Raise the Alarm effects.
Inclusion = % of Mogis, God of Slaughter decks running this card. +lift = percentage-point boost over the format average.
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