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Legendary Creature — Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
“Evasive cat warrior that attacks freely and punishes forests.”
Mirri is a lean, efficient creature that rewards you for playing to the board early and attacking often. Her first strike and vigilance let her punch through blockers while staying ready to block, making her a reliable early threat that doesn't need a ton of setup. The core gameplan is straightforward: ramp into her quickly, then use her evasion and unblockability (against Forest-playing decks) to chip away at opponents while building out a wider board of creatures and/or equipment.
To make Mirri shine, load the deck with cheap creatures, artifact equipment like Basilisk Collar or Sword of X and Y, and cards that reward attacking—anthem effects, Earthcraft, Derevi, or anything that triggers on creature combat. Since she's a cat, you can lean lightly into tribal synergies, but the real game is making her an equipped threat or using her vigilance to enable go-wide strategies. She's not a finesse card; she's about early pressure and steady damage.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip fancy equipment and use budget replacements like Bonesplitter, Kessig Wolf Run, and Embercleave; lean on free token generators like Avenger of Zendikar and Tendershoot Dryad instead of pricey anthem lords.
Inclusion = % of Mirri, Cat Warrior decks running this card. +lift = percentage-point boost over the format average.
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