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Legendary Creature — Mutant Ninja Turtle
Trample Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. Partner—Character select (You can have two commanders if both have this ability.)
“Green aggro with +1/+1 counters and Food tokens fueled by combat.”
Michelangelo is a go-wide aggressor that rewards you for attacking by growing your team and generating Food tokens. The Raid ability triggers during your second main phase, so you're incentivized to attack early and often, then use that window to pump a creature and create a resource for later. You'll want a deck full of cheap creatures and token generators that benefit from +1/+1 counters, turning each combat phase into steady board growth. Combined with a Food-loving Partner like Gishath or other aggressive commanders, you're building towards a critical mass of creatures that either swarm for damage or sacrifice into value engines. The deck wins by overwhelming opponents with a growing, resilient army that's hard to race and generates incidental life and utility along the way.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive lands—use basics and budget dual-lands like Evolving Wilds. Replace pricey tutors with creatures like Llanowar Elves and Elvish Archdruid for natural ramp.
Inclusion = % of Michelangelo, the Heart decks running this card. +lift = percentage-point boost over the format average.
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