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Legendary Creature — Halfling Knight
Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
“Enchant creatures, attack hard, recycle auras from the graveyard for value.”
Mazzy, Truesword Paladin is a unique aura-focused commander that rewards you for both enchanting creatures and cycling auras through your graveyard. Your core gameplan is to attach auras—especially cheap ones—to creatures (your own or opponents'), then leverage Mazzy's second ability to recoup value when those auras hit the bin. This turns aura removal and temporary effects into card advantage instead of tempo loss.
You'll build around a mix of aggressive auras that pump your creatures or debilitate opponents' threats, alongside utility enchantments that generate value. Cards like Hyena Umbra, Ledger Shredder, and Presence of the Master create a virtuous cycle: cast cheap auras, attack hard with the boost, watch them get removed or re-target, then flash them back for free. The deck naturally leans toward going wide with tokens or building a few evasive threats, then protecting them with defensive auras while going for combat damage.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Start with budget auras like Ethereal Armor, Cartouche of Solidarity, and Hyena Umbra instead of pricey options; use signets and ramp spells rather than dual lands.
Inclusion = % of Mazzy, Truesword Paladin decks running this card. +lift = percentage-point boost over the format average.
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