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Legendary Creature — Elf Faerie Noble
Flying Whenever Maralen or another Elf or Faerie you control enters, exile the top two cards of target opponent's library. Once each turn, you may cast a spell with mana value less than or equal to the number of Elves and Faeries you control from among cards exiled with Maralen this turn without paying its mana cost.
“Mill & steal with flying Elf/Faerie tokens, cast foes' spells free.”
Maralen, Fae Ascendant is a mill-and-theft hybrid commander that rewards you for building a wide board of Elves and Faeries. Every creature you play mills your opponents and fills your personal exile zone with potential spells to cast for free. The more Elves and Faeries you control, the higher the mana value threshold for free spells becomes, letting you steal increasingly powerful effects without paying a dime.
Your gameplan revolves around playing cheap Elf and Faerie creatures early, then converting that board presence into milled cards you can leverage immediately. Once you've assembled even a modest team of creatures, you're casting your opponents' spells and pressuring them simultaneously. The deck wins through a combination of chip damage from Maralen and flying creatures, milling out opponents (especially in multiplayer), and stolen high-impact spells that swing the game in your favor.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive Faerie lords like Scion of Drowned Isle; use Intangible Virtue and Favorable Winds instead. Draft budget Elves from recent sets rather than pricey legacy ones.
Inclusion = % of Maralen, Fae Ascendant decks running this card. +lift = percentage-point boost over the format average.
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