Loading commander data
Legendary Creature — Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.
“Flying tribal that draws and refuels while attacking.”
Lulu wants you to build a flying-focused deck that rewards attacking with multiple airborne creatures. Your core gameplan is to assemble a small air force, attack early and often, and use Lulu's draw ability to dig for answers and threats while managing your hand size. The deck wins through either evasive combat damage (flying creatures slip past ground blockers) or by generating enough card advantage to outvalue opponents and close out the game with a larger team.
The beauty of Lulu is that she scales naturally—if you attack with two flying creatures, you draw two cards and only discard one, giving you a net card advantage. This means you want 8–12 efficient flying creatures (think Cloudkin Seer, Watcher for Tomorrow, and Faerie creatures) alongside some evasion-granting effects. Blue-white also grants you access to control elements and card draw, so you can tempo out opponents while your flyers deal damage.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive flyers like Solitude; instead use Soulless Witness, Spectral Sailor, and token-generating commons like Favorable Winds to pump your army cheaply.
No public decks for Lulu, Curious Hollyphant yet.
Build a Deck →Be the first to publish one — sharing decks with the community is free on every plan.
Our deck builder picks the 99 other cards for you. Two minutes to a complete, balanced list.
Build a Deck with This Commander →Card data via Scryfall