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Legendary Creature — Lizard Villain
Trample Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
“Turn opponents' creatures into harmless Lizards, then bash in.”
Lizard, Connors's Curse is a mono-green creature control engine that turns your opponents' threats into harmless 4/4 Lizards. Your gameplan is straightforward: swing in with a 5/5 trampler while neutralizing one enemy creature per turn cycle. The real fun comes from repeating this effect—you're stealing opponents' best creatures and turning them into vanilla blockers, which is surprisingly effective at grinding out games.
To maximize Lizard's curse, you want ways to bounce or reset it so you can trigger the ability multiple times. Cards that blink or return creatures to hand let you lock down a different threat each turn. Pair this with typical green ramp and fat creatures, and you've got a midrange deck that controls the board while dealing commander damage. It's not flashy, but watching your opponents' 8-mana bombs become 4/4s is deeply satisfying.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive blink effects like Ephemerate; use Flicker and Ephemeralshift instead. Crop Rotation and Cultivate are cheaper than Doubling Season.
Inclusion = % of Lizard, Connors's Curse decks running this card. +lift = percentage-point boost over the format average.
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