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Legendary Creature — Spirit
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
“Green Spirits lord that pumps your army every spell—go wide and trample over everyone.”
Kodama of the South Tree is a creature lord that rewards you for casting Spirits and Arcane spells—a mechanic that shows up most heavily in green and blue, though Kodama itself is pure green. Your game plan is to build a go-wide strategy with small creatures that get pumped whenever you trigger Kodama, turning a board of token dudes into a trample-enabled army. You'll lean heavily on tokens (Spirits, Saprolings, or generic creatures) and cheap Arcane spells to trigger the lord repeatedly, turning incremental value into explosive turns.
The beauty of Kodama is that it's a reasonable body itself (4/4 for four mana) while also accelerating your whole team. You're essentially playing a Timmy deck that rewards card advantage—cast a spell, pump your dudes, attack. Repeat until the table is under 20 life. This isn't a combo deck; it's a tempo-midrange strategy that wins through sheer board presence and the inevitability of repeated pump triggers. Most wins come from combat damage as your team spirals out of control.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip expensive Spirits like Yosei or Kami of False Hope; use cheap token generators like Llanowar Elves, Drover of the Bobtail, and Scatter the Seeds instead. Sakura-Tribe Elder and Elvish Visionary are budget-friendly green staples.
Inclusion = % of Kodama of the South Tree decks running this card. +lift = percentage-point boost over the format average.
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