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Legendary Creature — Spirit
Trample Shroud (This creature can't be the target of spells or abilities.)
“Unblockable 6/4 shroud trampler—ramp and swing for massive damage.”
Kodama of the North Tree is a straightforward big green beater with built-in evasion through shroud and trample. Your gameplan is to ramp into this 6/4 quickly, then protect it as you beat down opponents. Since it can't be targeted, you don't need to worry about spot removal—just focus on ramping mana and maybe adding extra combat steps or anthems to close out games faster.
The shroud ability is both a blessing and a curse: it makes Kodama hard to kill, but you can't enchant it with your own auras or target it with beneficial spells either. Build around this by leaning into green's natural strengths: mana acceleration, other creatures that synergize with big bodies, and card draw that doesn't require targeting. Token generation or sacrifice outlets can create additional pressure, while cards that give team-wide buffs (like lords) complement your commander without relying on targeting.
Strategy generated by Tapped Decks AI. Not affiliated with Wizards of the Coast.
Skip the pricey dual lands; basic Forests and budget green ramp like Cultivate, Kodama's Reach, and Llanowar Elves carry you far.
Inclusion = % of Kodama of the North Tree decks running this card. +lift = percentage-point boost over the format average.
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